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Devlog
The World's Greatest Parkour Lord Becomes Commoner
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Devlog
Final Fixes
January 17, 2023
by
FakeyOfficial
Here we go, the game is ready! After testing, I found few issues with the checkpoints. There were some checkpoints that spawned me back in the air, next to object instead of on-top of object, making m...
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Development - Fixing Controls, Map Creation Finished
January 17, 2023
by
FakeyOfficial
After first time testing on Xbox 360 controller, I realized that all the controls other than jump, are messed up - badly. There was no move, dash, pause or sprint. Camera was set to wrong joystick wit...
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Development - Checkpoints
January 04, 2023
by
FakeyOfficial
Now back more into mechanics. I have created a checkpoint system. At first I absolutely had no idea how to create such crucial mechanic. Before I started making the game, I found various tutorials on...
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Development - Town Buildings
January 04, 2023
by
FakeyOfficial
Town development continues. I have searched the Unity asset store for low poly building models and I found a perfect set of buildings with different sizes that would fit my game. Straight away I made...
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Development - Town Road
January 04, 2023
by
FakeyOfficial
The first works for town have started. This time I have used a free road asset for my game. I looked through all the parts of road I have. They were all very reflective but I have managed to fix that...
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Development - Park Part Creation
January 04, 2023
by
FakeyOfficial
The major work on the game have started! The video below shows the process of building this part of my using my own made assets. I have created the assets inside of the Unity games engine. The trees a...
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Development - research, changes and new concepts
December 01, 2022
by
FakeyOfficial
Since the last update I have made a research on all the mechanics I would need for my game. I have found many tutorials that could help me with my game. It is way easier and faster to create a game wi...
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Development Start
November 22, 2022
by
FakeyOfficial
Creation of assets for the game. Started the scripts for main mechanics. UI concepts created...
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Planning
November 22, 2022
by
FakeyOfficial
The project proposal and plan have been completed. Currently working on GDD. Created concept and decided on main look of the game. It was planned to create all physics for the game in last 2 weeks but...
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